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April 14, 2008

Simple sample and hold





Today I made a very simple sample and hold emulation using Max/MSP. It uses three record~ and groove~ objects to record the sound and subsequently loop it, it also features variable playback speed as well. Once running, new sounds can be recorded and looped. It's clunky at best, but fun to use.

The YouTube example is a duex for two teapots. My apologies for the video quality, a mobile phone is lo-fi at best.

2 comments:

Sebastian Tomczak said...

Looks and sounds good -- the great thing about max is how one can make exactly what one wants -- but is this really what the term 'sample and hold' means?

Tristan Louth-Robins said...

Yeah, the definition is pretty 'loose' for want of a better one.

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